package inutan.game.task;


import inutan.data.Mission.MissionVal;

public class TaskEntity extends BaseCondition{

    private int status;

    private int createTime;

    private MissionVal missionVal;

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public int getCreateTime() {
        return createTime;
    }

    public void setCreateTime(int createTime) {
        this.createTime = createTime;
    }

    public MissionVal getMissionVal() {
        return missionVal;
    }

    public void setMissionVal(MissionVal missionVal) {
        this.missionVal = missionVal;
    }
}
